Everyone, this game has exceeded all expectations of mine. Fire Emblem: Three Houses has, at this point, consumed 250+ hours of my life since receiving the game a few days after release. Notice how my blog’s been pretty quiet since late July? Yeah. You all have no idea how much I held back, too. For the sake of not oversaturating the marketplace, I refrained from making a hundred posts on this game—I certainly could have (and still can). A “totally 100% final thoughts on three houses” post has been in the planning stages for The Visualist’s Veranda for weeks, but never came to fruition because, well, my thoughts on the game keep changing!
But this? This is
relatively concrete. I wanted to share a little more about this cute little title by highlighting its characters. Continue reading “My Official Fire Emblem: Three Houses Character Tier List”
“Center of Plot: Oh! Woe is me! No one understands me! I’m sad!
Tohru: I love you for who you are!
Everything is solved.”
—Me, 2013. Continue reading “Early Impressions: Fruits Basket (2019)”
I have made the joke many times throughout the course of my blog’s existence, but I always feel the need to highlight that The Visualist’s Veranda began as an anime-themed blog. Prior to last night, I hadn’t watched any anime in over two months. My past self would be amazed at such ineptitude. Continue reading “Early Impressions: Kanata no Astra”
Note: Yugami-kun ni wa Tomodachi ga Inai has not finished scanlating at the time of this writing. That in mind, note that my overall reflection of the piece’s quality may change (slightly) upon the release of the final chapters. With 79 of 81 chapters released, however, any major feelings are unlikely to change. Continue reading “Yugami-kun ni wa Tomodachi ga Inai – Solitude’s Strengths (and Weaknesses)”
90 hours. That is the amount of time I have spent on Fire Emblem: Three Houses since receiving it on July 30th. Mathematically, this would mean I have averaged (not including today) 8.2 hours per day dedicated to playing this game. It would not be hyperbole to say that this title has destroyed my motivation to indulge in other interests. Three Houses has become something of a very special experience to me, every aspect considered. What better way to come back from a near-month-long (not planned) hiatus from the Visualist’s Veranda than with a post dedicated to highlighting my thoughts on a game that has thrown me completely off my typical routine. Continue reading “A Long, Spoiler-rific Gushing of Fire Emblem: Three Houses”
If you took one look at this cover and assumed it’s garbage, know that I felt similarly. That’s why I watched it… wait, no, come bac— Continue reading “Entries from the Dead: Penguin Musume♥Heart”
The title is not wrong. I meant to write this a couple days back, but couldn’t. Plus, the benefit of hindsight is that I can further add to the experience with recent progress. I’ll note that as I go along. Continue reading “My Day in Gaming – July 19th, 2019”