Thoughts on The Spirit and the Mouse (Steam Next Fest 2022 Demo)

Right off the heels of the latest Wholesome Direct, a demo for The Spirit and the Mouse, one of the more interesting-looking titles from the presentation, wouldn’t be unplayable long. Of the things on offer during the Steam Next Fest, this was one I was actually looking forward to most. Something about the nature of the game—running around as a mouse, helping people with their issues—appealed to me. Maybe I was destined to be a mouse… harboring god-like abilities.

Quick structure disclaimer: Given this (and all the others) is only a demo, I won’t be too in-depth with my coverage, and will only reflect on the good and the bad. No overly long personal history or filibuster. No nonsense. That said, I will provide a synopsis for the game below.

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Thoughts on Demonheart: The Ice Demon (Steam Next Fest 2022 Demo)

I really do try to get myself into the visual novel genre. Plenty of times I’ve found myself enamored with a particular art style or plot scenario that has convinced me to break out the reading glasses. Yet there’s always a part of me that goes, “Yeah, but a lot of what I gravitate to feels so… catered to me.” So today we have Demonheart: The Ice Demon, an otome game not catered to my straight man demographic! It was also one of the only visual novels to feature a demo during Next Fest…

Quick structure disclaimer: Given this (and all the others) is only a demo, I won’t be too in-depth with my coverage, and will only reflect on the good and the bad. No overly long personal history or filibuster. No nonsense. That said, I will provide a synopsis for the game below.

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Aharen-san wa Hakarenai Series Review – Episode 12 + Overall Thoughts

Adieu, adieu; parting is such sweet sorrow. Aharen-san‘s anime adaptation has come to an end, and I no longer need to keep up with weekly reviews for the blog. As such, I can now be completely open with my full thoughts and feelings without any measure of future content adjusting my course:

It was pretty dull.

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Thoughts on Frogun (Steam Next Fest 2022 Demo)

Nowadays, many players yearn for he days where games looked a certain way. The low-poly phenomenon in modern games is a bridge for more creativity in design while harkening back to a specific era of gaming. Frogun initially appealed to me because of its splendid replication of retro 3D games, though its tongue-lashing tool was charming, as well. Does it come together to provide a worthwhile experience? Depends.

Quick structure disclaimer: Given this (and all the others) is only a demo, I won’t be too in-depth with my coverage, and will only reflect on the good and the bad. No overly long personal history or filibuster. No nonsense. That said, I will provide a synopsis for the game below.

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Thoughts on Akurra (Steam Next Fest 2022 Demo)

Often I praise various media forms for adhering to simplicity. Games and films and whatever else don’t need to be jampacked with a billion different things, constantly vying for the person’s attention at all times. Something as simple in concept as Tetris is legendary for just that. So when I saw gameplay footage of Akurra some time ago, I was intrigued, though the expectations were cooled by bigger, flashier games. What a mistake to believe.

Quick structure disclaimer: Given this (and all the others) is only a demo, I won’t be too in-depth with my coverage, and will only reflect on the good and the bad. No overly long personal history or filibuster. No nonsense. That said, I will provide a synopsis for the game below.

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Thoughts on Exophobia (Steam Next Fest 2022 Demo)

In recent years, first-person shooters are something of a rarity for me. I’m more fond of things from a scaled-back perspective, allowing me to take on more of an observer role. First-person games tend to be more intimate, and my interest in games has shifted more to empathizing with others rather than indulging in the self. Yet when games like Exophobia pop up on my radar, it’s hard not to want to explore a violent, claustrophobic, sci-fi setting.

Quick structure disclaimer: Given this (and all the others) is only a demo, I won’t be too in-depth with my coverage, and will only reflect on the good and the bad. No overly long personal history or filibuster. No nonsense. That said, I will provide a synopsis for the game below.

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Thoughts on Emuurom (Steam Next Fest 2022 Demo)

Though the video game landscape is filled to the brim with violent escapades and riveting action, sometimes those of a more docile nature can establish substantial impact. Emuurom takes a specific niche of players and articulates it into an experience somewhat unique to the norm. With a demo on display during the current Steam Next Fest, there was no reason not to see what was on offer.

Quick structure disclaimer: Given this (and all the others) is only a demo, I won’t be too in-depth with my coverage, and will only reflect on the good and the bad. No overly long personal history or filibuster. No nonsense. That said, I will provide a synopsis for the game below.

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Thoughts on Berserk Boy (Steam Next Fest 2022 Demo)

Here’s a game I’ve had my eye on for quite some time. Berserk Boy, a Mega Man X-inspired blast of energy, has all the makings of the video game equivalent to high quality anime fantasy battles. Flashy and speedy, a single trailer was all it took to get me onboard—the nods to games of old was just the kicker. Now with about an hour of time under my belt, I’ve acquired a good taste of what to expect.

Quick structure disclaimer: Given this (and all the others) is only a demo, I won’t be too in-depth with my coverage, and will only reflect on the good and the bad. No overly long personal history or filibuster. No nonsense. That said, I will provide a synopsis for the game below.

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Thoughts on Curse Crackers: For Whom the Belle Toils (Steam Next Fest 2022 Demo)

It’s time once again to indulge in a whole lot of video games—indie games, that is. Steam’s Next Fest is currently ongoing, and goodness gracious, I have quite a few games to cover (20+). The screams dwelling within to take on far, far more than I can chew is again asserting its presence. What better way to start than with Curse Crackers: For Whom the Belle Toils, a game developed by Colorgrave, responsible for 2020’s Prodigal (a personal favorite of mine).

Quick structure disclaimer: Given this (and all the others) is only a demo, I won’t be too in-depth with my coverage, and will only reflect on the good and the bad. No overly long personal history or filibuster. No nonsense. That said, I will provide a synopsis for the game below.

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Thoughts on Yakumo-san wa Ezuke ga Shitai

2017 felt like an eternity ago. COVID-19 wasn’t a thing, I was still in college, and my place of employment wasn’t bankrupt (yet). It was a year I don’t really look back on fondly, though it did offer a variety of eventful moments and new beginnings for me. Also during this year, I started a manga called Yakumo-san wa Ezuke ga Shitai. What can I say? Cute covers entice me.

Currently publishing (and gaining popularity) at the time, I had dedicated myself to it for the long haul. At least until its rather repetitive chapter format began to degrade my interest in it; I nearly dropped it a couple years later. Fortunately for the story, I instead kept it on-hold, waiting for the inspiration to catch up on its current chapters.

2021 had me randomly checking on manga I was reading that were still ongoing. Something strange caught my eye: Yakumo-san no longer had a “Publishing” tag next to its name. Indeed, the series had ended and I never even noticed. Thus, now in mid-2022, I sped through the remaining chapters and am now ready to put this series behind me.

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