How Dense Is Too Dense for an Anime Protagonist?

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I am currently reading High Score Girl, which features a boy who likes to play video games and a girl whom he can never win against in said video games. As the story goes along, their relationship begins to grow stronger, until the coy girl begins showing signs of her romantic interest in the boy. Through their mutual interest in gaming, the two eventually bloom into a competitive, but supportive couple, where their everyday lives pass peacefully within arcades all around Japan.

I’m just joshin’ ya. I’m forty-five chapters in and the boy hardly has it registered that not one, but two girls are in love with him. Continue reading “How Dense Is Too Dense for an Anime Protagonist?”

World of Light Is Not What I Wanted, and I Love It

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In a post published last month almost immediately following Nintendo’s final Direct featuring Super Smash Bros. Ultimate, I detailed exactly what I was looking for in the new game’s adventure mode. To nutshell it, I wanted a heavy focus on cinematics (a la Subspace Emissary from Brawl) while also providing a varied approach to the unveiled “Spirits” mode that was implied to be a heavy factor in the World of Light trailer. I also noted that I didn’t want World of Light to simply be “running around on the map and keeping oneself busy with progression and fights against the remnants of the fallen roster.” Continue reading “World of Light Is Not What I Wanted, and I Love It”

Sakuta Azusagawa Is Too Perfect

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A couple things to note before I begin:

  1. This is not a review of the series this character accompanies, nor is it everything I find right or wrong with the series as a whole. There are a lot of parts that go into a series outside of one character, and my opinion of such is not based on this one character alone.
  2. This piece will focus on Sakuta as a character, and not what the general plot dictates in each episode. Everything will (I hope) be analyzed from their perspective.
  3. There will be spoilers ahead.

There has been an enormous wave of praise for this particular season of anime, with titles such as this, Sword Art Online: Alicization, and the fifth season of Jojo’s Bizarre Adventure. With this title, however, it came as a bit of a surprise hit, with its average ranking on MAL slowly rising as the series continued, eventually nestling within the top 100 all-time (currently #67). Among common praises such as “good writing” and “great character chemistry” comes the adoration of one character in particular: the male lead, Sakuta Azusagawa. Continue reading “Sakuta Azusagawa Is Too Perfect”

What Makes Something Perfect? – One of Many Personal Predicaments

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Someone I follow on Twitter recently insinuated that a 10/10 game should not exist. He elaborated on this claim somewhat by stating that “absolute zero” is the extreme polar opposite of a 10/10, perhaps perceiving the label as one only reserved for games with no flaws whatsoever (which is, as implied, impossible). This mindset is one that I feel is more on the pragmatic alignment of criticism, which finds more value in the “objective” rather than the “feeling,” where one cannot help but never see anything as a 10/10 because that would imply it is perfect, an accolade impossible to achieve. Continue reading “What Makes Something Perfect? – One of Many Personal Predicaments”

What It Means to Be “Tryhard” in Anime (Or Fiction in General)

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[This post was inspired by Karandi of 100wordanime’s “Why We Need to Stop Mocking Stories for Trying” post.]

If one was to search “tryhard” with my blog’s search box on the front page, they would find eight articles within the past two-ish years in which I used the word in a post. To be honest, I’m surprised there hasn’t been more cases of it, as it’s something I tend to say quite often (perhaps only in my head?). Of course, people can simply say things and assume people know what they mean by it, but I decided to take the road I paved without taking safety checks and am finally getting to those safety checks—to ensure that everyone is aware of what I’m talking about when I use the term as a form of negative criticism. Continue reading “What It Means to Be “Tryhard” in Anime (Or Fiction in General)”

Wholesome Versus Profound – One of Many Personal Predicaments

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I may just turn this into a series of posts to come out periodically; a collection of things that I find within indulging in visual media that have become popular think pieces for me over the years. This post’s topic is something that plagues me—and likely many others—on a regular basis. Continue reading “Wholesome Versus Profound – One of Many Personal Predicaments”