I do not enjoy speedrunning. It’s a hyper-stressful, no-holds-barred precision fest of mega-alertness that I typically don’t care to partake in. This is doubly so when the subject in question is the entirety of a game, and not just one section. It requires patience, luck, knowledge, foresight, and skill to be able to say that you can beat something quicker than anything else. I hate it. Unfortunately, Prodigal is a game I played for review recently that I fell in love with, so when developer Colorgrave announced via Twitter that they were holding a speedrunning contest—with prizes to boot—how could I say no?Continue reading “I’m Participating in an Indie Game Speedrunning Contest”
Hey! That was a nice, impromptu vacation. I have returned.Continue reading “Top 10 Favorite Games After Three Years With KeenGamer”
For a long while, I found myself doubting my capacity to enjoy Pokémon in a modern setting. Hand-holding aplenty, huge emphasis on EPIC legendary encounters and storylines, and the constant attempts at gripping nostalgia for maximum profit has made me wary of the current direction of the franchise. Even so, after playing Shield for myself, I had a good time, and have even come to terms with thinking it better than games prior (a controversial opinion I may expand on at a later date). I still adore the franchise and how it helped shape my gaming youth, and with a resurgent vitality, I began to ponder that list I made in 2016. It could use a bit of a touch-up. Continue reading “Top 10 Favorite Pokémon (2020 Redux)”
Right after the heels of reviewing Shantae and the Seven Sirens, I decided to do something that, in hindsight, I should’ve done years ago: replay Pirate’s Curse. For those unaware, Pirate’s Curse is the best Shantae game… at least, everyone says it is (including me). It had been many years since the game firmly entrenched me as a Shantae (and WayForward) fan, so what better way to celebrate Seven Sirens being “pretty good” than by going back to see if it really is the best.
Spoiler: it is. Continue reading “Shantae and the Pirate’s Curse Review”
Twitter is kind of an Animal Crossing hellhole right now. I mean that in the most respectful way, I swear. Going through the #AnimalCrossing hashtag will flood the viewer with all sorts of screenshots, videos, and fanart of a large variety of villagers from the latest installment: New Horizons. Many people have opinions on these villagers; I, included. After playing the game daily for over a month now (have not missed a single day), I’ve come to the conclusion that I think a lot of the villager list is cute. But who is the cutest? You will not find out here, because I go for the more vague “visually appealing” moniker. Continue reading “Top 10 Most Visually Appealing Animal Crossing: New Horizons Characters”
It’s been some time since I’ve done one of these “personal predicament” posts. Typically, these are things that I experience in my day-to-day life revolving things that interest me, that which confounds me or seem interesting enough to think upon. The “art” of critique and critical thinking is something that floods my mind often, and recently, Animal Crossing has been the primary subject. This will not be a full-on review of New Horizons (though I do have one), nor will it be a dissertation on why the original game is so much better. This will cover something I’ve felt a common occurrence in games from then and now, which has affected the way I approach and appreciate titles: speed.
No, Sonic the Hedgehog will not be mentioned here (though it could). Continue reading “Old Games Are Fast, New Games Are Slow | One of Many Personal Predicaments”
A big thank you to Blerdy Otome for the tag. Go read her post before reading mine.
This year, I decided to stick to a certain position when drafting these posts: I will provide context, then let the videos do the talking. What will my commentary provide that isn’t already obvious from the first listen of these phenomenal tracks? It’s like when reality show “stars” describe what’s happening onscreen as it’s onscreen. Yeah, we can see. Continue reading “Top 10 Highest Quality SiIvaGunner Rips (2020 Edition)”
In November of 2015, I made a discovery that would revert my adult form back to its glorious teenage years. You didn’t have to pay to play World of Warcraft, assuming you didn’t mind playing earlier builds of it. Private servers have always been pretty common, and yet it took me years after quitting retail to realize the possibility of going back to the game that I preferred. After some searching, I stumbled upon Excalibur, a private server that had been running for over five years at the time, had a decent population, and promised a near-Blizz-like coding script. It ended up being the right decision, as while my interest in it waned as time passed by, I would never leave it for good. I elaborated my thoughts in an early 2016 post. Continue reading “A Farewell Ode to Excalibur: World of Warcraft Burning Crusade Private Server”
The next chapter of My Obsession with Fire Emblem: Three Houses has officially begun upon the release of the Cindered Shadows DLC. Continue reading “My Official Fire Emblem: Three Houses Character Tier List (Post Ashen Wolves DLC)”