I’m Participating in an Indie Game Speedrunning Contest

I do not enjoy speedrunning. It’s a hyper-stressful, no-holds-barred precision fest of mega-alertness that I typically don’t care to partake in. This is doubly so when the subject in question is the entirety of a game, and not just one section. It requires patience, luck, knowledge, foresight, and skill to be able to say that you can beat something quicker than anything else. I hate it. Unfortunately, Prodigal is a game I played for review recently that I fell in love with, so when developer Colorgrave announced via Twitter that they were holding a speedrunning contest—with prizes to boot—how could I say no?

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The #1 Thing That Will Get Your Indie Game Noticed (From a Professional Game Critic)

indie game notice post cover

There are a few things I should note to not give incoming viewers who may benefit from this article the impression that I know everything:

  1. I am a professional video game critic by definition, though with little notoriety. I am paid to write video game reviews, but I am not from IGN, Game Informer, or any other big-name company. These tips will be from my own personal experience.
  2. I note indie games specifically as they are among the ones I find myself more enamored with. And I’m more likely to acquire them, but that’s not noteworthy.
  3. I work for a site called KeenGamer, which has employed me for nearly two years. In that span, I have written over fifty reviews and close to seventy total articles. I won’t pretend that that makes me immensely knowledgeable, though I am experienced, nonetheless.

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