Nintendo Directs Should Never Be Labeled as “Wastes of Time”

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This is a bit of an impromptu post, as it’s essentially a reaction post to some reaction tweets to the conclusion of Nintendo’s latest Direct. For the minority who aren’t aware, Nintendo broadcasts livestreams of updates concerning their upcoming gaming line-up and hardware and such. These “Directs” are often done once every one or two months, and are constantly hyped up to reveal phenomenal amounts of information (such as new games in big-name franchises). Inevitably, these Directs are sure to disappoint some, and what someone said after the latest one really didn’t sit well with me. They became the inspiration for this post; should they feel proud of the effect they had on me? Probably.

Continue reading “Nintendo Directs Should Never Be Labeled as “Wastes of Time””

World of Light Is Not What I Wanted, and I Love It

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In a post published last month almost immediately following Nintendo’s final Direct featuring Super Smash Bros. Ultimate, I detailed exactly what I was looking for in the new game’s adventure mode. To nutshell it, I wanted a heavy focus on cinematics (a la Subspace Emissary from Brawl) while also providing a varied approach to the unveiled “Spirits” mode that was implied to be a heavy factor in the World of Light trailer. I also noted that I didn’t want World of Light to simply be “running around on the map and keeping oneself busy with progression and fights against the remnants of the fallen roster.” Continue reading “World of Light Is Not What I Wanted, and I Love It”

My Expectations for Super Smash Bros. Ultimate After Its Final Nintendo Direct

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When the trailer for this game revealed itself for the first time, I was intrigued. When more detail was provided at E3, I was genuinely hyped. The Nintendo Direct that followed (revealing King K. Rool/Simon Belmont) made me hyped even further than I could imagine. All was pointing up for the series in my mind, which was something I wasn’t used to after the eventual apathy I had gained for the series following my “creative differences” with Smash 4. All that had yet to be revealed, which would ultimately seal the fate of the game for me was whether or not it would have a dedicated solo campaign, a la Adventure Mode or something similar. With the Nintendo Direct that occurred today, the last one to feature Ultimate specifically, we got an answer. Continue reading “My Expectations for Super Smash Bros. Ultimate After Its Final Nintendo Direct”

The Legend of Zelda: Breath of the Wild Review

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If you’re among the unaware, this game was the topic of my latest Traveling Thoughts series, where I take a topic and dissect it into parts and analyze it from the bottom-up; after I’ve had enough, I write a full review for the topic as a whole, hence the reason this post exists. Should you want more detail than what I’ll provide further on, please feel free to explore the provided Link (haha). Continue reading “The Legend of Zelda: Breath of the Wild Review”

Traveling Thoughts on The Legend of Zelda: Breath of the Wild (Player Customization)

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A few disclaimers before we move forward:

  • Traveling Thoughts is a means of putting down my thoughts in a bit-by-bit process that will eventually lead up to a formal review of the overall subject. These posts will be more personal than objective, though one should expect a good amount of both as is my personality of habit.
  • These posts will absolutely contain spoilers. Read at your own risk.

This one will be quick as I can see the light at the end of the tunnel and I’m sprinting. Continue reading “Traveling Thoughts on The Legend of Zelda: Breath of the Wild (Player Customization)”

Traveling Thoughts on The Legend of Zelda: Breath of the Wild (Shrines/Shrine Quests)

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A few disclaimers before we move forward:

  • Traveling Thoughts is a means of putting down my thoughts in a bit-by-bit process that will eventually lead up to a formal review of the overall subject. These posts will be more personal than objective, though one should expect a good amount of both as is my personality of habit.
  • These posts will absolutely contain spoilers. Read at your own risk.

This is it. The meat of the game. How juicy. Continue reading “Traveling Thoughts on The Legend of Zelda: Breath of the Wild (Shrines/Shrine Quests)”