Thoughts on Mob Psycho 100 Season Two

mob psycho II cover

I was pretty entertained by Mob Psycho 100‘s first season. Based on its first episode (which I watched prior to leaving the show on-hold as it finished out the season), I wondered if it might take a more normal approach this time around. The episodes that followed only strengthened that assumption, before everything that I never would have expected came flying back at me like a punch from an esper god. My face still hurts. Continue reading “Thoughts on Mob Psycho 100 Season Two”

World of Light Is Not What I Wanted, and I Love It

world of light 1

In a post published last month almost immediately following Nintendo’s final Direct featuring Super Smash Bros. Ultimate, I detailed exactly what I was looking for in the new game’s adventure mode. To nutshell it, I wanted a heavy focus on cinematics (a la Subspace Emissary from Brawl) while also providing a varied approach to the unveiled “Spirits” mode that was implied to be a heavy factor in the World of Light trailer. I also noted that I didn’t want World of Light to simply be “running around on the map and keeping oneself busy with progression and fights against the remnants of the fallen roster.” Continue reading “World of Light Is Not What I Wanted, and I Love It”

Entry #1: Pupa (SoM 2018)

pupa 4

It’s difficult to really place my thoughts on this with any sort of certainty, because I’m unsure as to how seriously I should be taking this. A few weeks back I wrote a piece on pretentiousness in animePupa the manga is not an anime, but it fits the bill enough to see itself among the ranks of works that (supposedly) take itself far too seriously. But that’s the issue here: Is it even trying to make any sense? Is it trying to say something? I can only provide my own thought process while reading this, but before getting into the deeper theoretical aspects of Pupa‘s design, I’ll elaborate on some more basic elements. Continue reading “Entry #1: Pupa (SoM 2018)”

Day Two: Paths of Glory (MotM 2018)

paths of glory

I have seen two Stanley Kubrick films until just now: The Shining and Full Metal Jacket. With the former, I blame the writing style of Stephen King primarily for why I feel it doesn’t live up to the expectations set by fans and critics alike, assuming Kubrick employed much of King’s style. With the latter, I enjoyed it more, but still felt myself doubting this supposed “Legendary director” status that Kubrick has made for himself through cinematic history, wondering if, perhaps, I just don’t “get it.” I saw both of these films roughly a year ago, and for the second day of the 2018 March, I watched a third film from this legendary director. He seems far more legendary to me now. Continue reading “Day Two: Paths of Glory (MotM 2018)”