Fellow anibloggers Irina and Karandi have made their adoration for this anime quite apparent over the years per their respective blogs. When I tweeted out some early impressions of the show, Scott from Mechanical Anime Reviews gave me the social media equivalent of a fistbump. Despite the large volume of expectations that could’ve gone into it, my decision to watch this was entirely based in curiosity and, to a lesser degree, on a whim.
I do not regret it at all. Continue reading “Merry Days of Anime: Natsume Yuujinchou (Season One)”
Note: Yugami-kun ni wa Tomodachi ga Inai has not finished scanlating at the time of this writing. That in mind, note that my overall reflection of the piece’s quality may change (slightly) upon the release of the final chapters. With 79 of 81 chapters released, however, any major feelings are unlikely to change. Continue reading “Yugami-kun ni wa Tomodachi ga Inai – Solitude’s Strengths (and Weaknesses)”
As I’ve made apparent in my last post ranking football uniforms, I quite like looking at colorful clothing made for sports gladiators. The vivid display of war paint to signify the identity of each team is something I find very inspiring. What better way to show my appreciation for my NFL obsession than to pick out the best colors the league has had to offer? Continue reading “Top 10 NFL Uniforms (2019 Edition)”
I was pretty entertained by Mob Psycho 100‘s first season. Based on its first episode (which I watched prior to leaving the show on-hold as it finished out the season), I wondered if it might take a more normal approach this time around. The episodes that followed only strengthened that assumption, before everything that I never would have expected came flying back at me like a punch from an esper god. My face still hurts. Continue reading “Thoughts on Mob Psycho 100 Season Two”
I do not have a lot of time now, so I will try to wrap this up relatively quickly. All the better if I can have a review out on a Saturday this early on. Continue reading “Day Two: Bronson (MotM 2019)”
[Obligatory “I’ve played games for a long time” opening paragraph] Continue reading “The Scariest Gaming Moments of My Life”
In a post published last month almost immediately following Nintendo’s final Direct featuring Super Smash Bros. Ultimate, I detailed exactly what I was looking for in the new game’s adventure mode. To nutshell it, I wanted a heavy focus on cinematics (a la Subspace Emissary from Brawl) while also providing a varied approach to the unveiled “Spirits” mode that was implied to be a heavy factor in the World of Light trailer. I also noted that I didn’t want World of Light to simply be “running around on the map and keeping oneself busy with progression and fights against the remnants of the fallen roster.” Continue reading “World of Light Is Not What I Wanted, and I Love It”