It truly is the era of quirky RPG games… and farming sims… and 2D collectathon platformers… Y’know, there is a lot from every type of genre if you think about it. Anyway, I came across this latest RPG adventure by chance while going through the #SteamNextFest tag on Twitter. In Stars And Time, as its title would suggest, has a lot to do with stars (the characters) and time (time-loop antics). Immediately taking to the expressive art style of the game, I decided to give the demo a go.
It truly is the era of… no, I won’t make the time-loop joke in text.
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It did not take much convincing from Cassette Beasts for me to be completely all-in on its synopsis. A turn-based RPG game where you explore a 2.5D world of monsters that you can collect and fuse? I’ve been wanting that in a mainline Pokémon title for years! All the better that the pixel artistry and promise of intense character customization drive home the uniquely expressive part of great RPG games.
Though I had no specific ranking for which game demos I was most excited for, this was one I was very intrigued by. Will it live up to the promise that its trailer showcased?
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Story time: Back in 2020, I was a games journalist for KeenGamer. One day in June, I decided, “Hey, I like giving some publicity to indie games. Let’s write a post on games I think are worth checking out on Kickstarter!” So I did. Among the games in that article was none other than Vernal Edge, which is, assuming you read the title, the subject of today’s post.
What was the point of that information? Just to showcase that I’ve known of this game’s existence for a couple years now. It’s been a long time coming, but I’m finally able to try it out for myself in demo form.
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Prior to learning of the existence of Dewdrop Dynasty, I would have never imagined a scenario in which you play as a bee with a gun would fit well into the search-action (metroidvania) genre. Thankfully, the game’s demo has given me hope in a future in which the world’s worst insect carrying America’s most debated-upon tool can prove to be a fun venture. Have I mentioned that I despise bees?
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Hello. I have returned to write on more game demos I’m playing for the latest Steam Next Fest. This post will cover a golfing game, because of course I will write on the best sport to play in video game form. I ended my last batch of Next Fest posts with Cursed to Golf and will begin this one with Zen Golf. It’s like poetry.
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Look at this good boy. Look at the color; the pristine boldness of its make-up and the promise of well-tuned platforming goodness. Since playing the demo of this game back late last year, I was ecstatic to finally get my paws on Grapple Dog, the latest game by indie developer Joseph Gribbin. After going through the whole thing and collecting every shiny rock I could, my thoughts have become resolute. Let’s get ruff!
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Before starting this, I would like to personally apologize to the creator of Velocity Noodle. I originally intended to make this into a video review, but video editing is a hefty, monumental task that, frankly, I do not have the motivation to sit through currently. Thus, I kept putting off my thoughts on the game for days, weeks—now, here it is a month to the day that it released. (I played this on release day.)
Hopefully, despite the delay, I can encourage a few lads to give this a try. Probably.
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