Updated Thoughts on Prodigal

I should specify that the “Updated” in the title is due to already having a Prodigal review published on another website. This post will cover all that the linked review did not, which includes content added since the game’s release in late 2020.

Let me also specify that my thoughts / opinions on this title are not influenced by my good standing with the team behind it. My goal is to be as objective as possible, regardless of whether or not I have an NPC modeled after me in-game.

Now, some close to me are already aware that I enjoy Prodigal quite a bit. It was my Game of the Year in 2020 and is currently my fourth-most played game on Steam in terms of total playtime. Discovered by complete chance, the impact it’s had on my life is a rarity that I try not to take for granted. Games that fit your preferences almost effortlessly well do not come along often.

Quite a bit of content has been added since my initial review—which, until this past week, I had never gotten around to playing. Extended story elements, lots of postgame content, and menacingly difficult challenges make up most of what’s now on offer. At this point, Prodigal feels truly complete. Did it carve out a fate worth diving into?

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Thoughts on AM2R: Another Metroid 2 Remake (v. 1.5)

This could arguably be an “Updated Thoughts” post, given I looked at AM2R already around the time of its release. Though as a technicality, this is version 1.5; back then was version 1.0. It’s different… technically.

Nevertheless, as a quick catch-up, AM2RAnother Metroid 2 Remake—is a fan-made remake of Nintendo’s Metroid II: Return of Samus. It was in development for a billion years and finally released in 2016, then was given a cease and desist notice by Nintendo shortly afterwards. However, as evidenced by its subreddit, development is steadily continuing. Updates to the current package will feature even more content than before and, apparently, will feature a complete graphical overhaul.

It’s been five years since I played this for the first time, and while my impressions were good, I had some reservations. In time, I would come to prefer Nintendo’s official remake in Metroid: Samus Returns. Now, I’m five years older, five years wiser, and five years removed from a fan game that has apparently received some added polish. My Metroid marathon this year wouldn’t be complete without going back to one of the best Metroid fan games ever produced.

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Updated Thoughts on Metroid: Samus Returns

Some may see the title of this article and think, “Wait, updated? When did you ever cover it?” For those unaware, I am also a writer for online gaming publication KeenGamer, which houses many, many reviews for games I’ve covered since 2017. The very first one? Metroid: Samus Returns.

Writing it a couple weeks after its initial release, I had not touched it in the years since. Given Dread is coming in the next couple months, I found it dutiful to go back to pretty much any Metroid title I could get ahold of and re-coat myself in the sweet sci-fi aesthetic that I adore so much. Samus Returns was replayed over the course of late June and early July. Now, I have some re-adjusted things to speak about when it comes to the (currently) newest title in the franchise.

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Updated Thoughts on Metroid Fusion

Last weekend was not great. I had been dealing with the fallout of a certain incident which resulted in a less-than-stellar perception of myself, leaving me in an emotional rut. One nice silver lining, though, was the decision to play through all of Metroid Fusion in one sitting, something I had not done in several years.

After reading my prior review of the game, I’ve decided to update my thoughts on the title. Why? Because holy hell do I not agree with much of what I said before. Plus, I’m an obsessive self-reviser. Five years with no touch-ups on the topic is sure to drive me insane.

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Updated Thoughts on Paper Mario: The Thousand-Year Door

A Paper Mario: The Thousand-Year Door review already exists on this site. Along with it, an extensive amount of posts on its content, via Traveling Thoughts. Even with this amount of information about my thoughts on the series, I couldn’t help but feel the need to clarify further. It seems my quest for constant updates upon further self-reflection will never have me run out of content to post. That, and in hindsight, I believe my prior review on this topic is underdeveloped. I had the Traveling Thoughts, but really, who’s gonna read all that? (I should do another Traveling Thoughts subject soon…)

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Updated Thoughts on Ookami-san to Shichinin no Nakama-tachi (Ft. Sexism)

Lately, I’ve been re-watching a lot of anime from back in my “heyday.” The times where anime was all the rage in my impressionable mind and no amount of sexual fan service could have me drop a title. Those were the days… Nearly eight years later, I’ve come around to Ookami-san, a series I affectionately referred to as “kind of looks like Toradora, I guess” in my “Anime Due for a Re-watch” list on my MAL profile. With such high expectations (originally given a 6/10), how does it fare now that I’m older, wiser, and (hopefully) more tolerant?

I dropped it after five episodes. Tolerance ended up working against it.

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Updated Thoughts on Mayoi Neko Overrun!

mayoi neko overrun cover

The OGs of my blog will remember my mentioning this series a few times in the past. Most notably, it made the top 5 in my Top 10 on awful anime I came to love. That, however, was back in 2015, when my status as a person was still within a process of trying to overcompensate the right brain with the left. On a complete whim (literally), I decided to rewatch the series I remembered fondly as a lovely trainwreck of stupidity and sexuality. Does it hold up? Obviously not, but how much… not? Continue reading “Updated Thoughts on Mayoi Neko Overrun!”